Programming for the absolute beginner / (Record no. 96)

MARC details
000 -LEADER
fixed length control field 02298nam a22002537a 4500
001 - CONTROL NUMBER
control field 58363590
003 - CONTROL NUMBER IDENTIFIER
control field PCUS
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20230420123003.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 180326t xxu||||| |||| 00| 0 eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781305504431
040 ## - CATALOGING SOURCE
Original cataloging agency PCUS
050 00 - LIBRARY OF CONGRESS CALL NUMBER
Classification number QA76.73 P52
Item number F67 2016
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Ford, Jerry Lee, Jr.
Relator term author
245 10 - TITLE STATEMENT
Title Programming for the absolute beginner /
Statement of responsibility, etc. Jerry Lee Ford, Jr
250 ## - EDITION STATEMENT
Edition statement Second edition
260 ## - PUBLICATION, DISTRIBUTION, ETC.
Place of publication, distribution, etc. Australia :
Name of publisher, distributor, etc. Cengage Learning,
Date of publication, distribution, etc. 2016.
300 ## - PHYSICAL DESCRIPTION
Extent xxi, 410 pages :
Other physical details illustrations ;
Dimensions 24 cm.
504 ## - BIBLIOGRAPHY, ETC. NOTE
Bibliography, etc. note Includes bibliographical reference and index
505 ## - FORMATTED CONTENTS NOTE
Formatted contents note Part I Introduction to computer programming -- Lesson 1 Introduction to programming -- Lesson 2 Creating programs with just basic -- Lesson 3 Creating graphical user interfaces -- Part II Learning how to write basic programs -- Lesson 4 Working with variables and arrays -- Lesson 5 Making decisions with conditional logic -- Lesson 6 Using loops to process data -- Lesson 7 Improving program organization with functions -- Part III Advanced programming topics -- Lesson 8 Working with text files -- Lesson 9 Working with sound and graphics -- Lesson 10 Arcade-style computer game development -- Lesson 11 Debugging your applications -- Part IV Appendixes.
520 ## - SUMMARY, ETC.
Summary, etc. Are you interested in learning to program computers? PROGRAMMING FOR THE ABSOLUTE BEGINNER, SECOND EDITION is a friendly guide that will teach you the fundamentals of computer programming through the hands-on (and fun!) development of computer games. This book teaches programming using Just BASIC, a free, easy-to-learn software that lets you create programs for computers running Windows. Popular author and educator Jerry Ford, Jr., teaches you fundamental programming principles and gives you a broad view of computer programming and its many possibilities. As you work through this book, you will not only learn the basics of programming, but you'll also build a foundation from which you can advance into other programming languages with confidence. Get started programming today with PROGRAMMING FOR THE ABSOLUTE BEGINNER, SECOND EDITION.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Program (Computer program language).
Holdings
Withdrawn status Lost status Damaged status Not for loan Collection code Home library Shelving location Date acquired Full call number Barcode Date last seen Koha item type
        College Philippine Christian University Manila Reserve   QA 76.73 P52 F67 2016 51277 12/02/2020 Books
credits

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