Game design deep dive: (Record no. 3678)

MARC details
000 -LEADER
fixed length control field 01557nam a22002297a 4500
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20220531081248.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 220531b ph ||||| |||| 00| 0 eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9780367211387
Qualifying information pbk.
040 ## - CATALOGING SOURCE
Original cataloging agency PCUS
050 00 - LIBRARY OF CONGRESS CALL NUMBER
Classification number RES GV1469.15
Item number B93 2020
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Bycer, Joshua
Relator term Author
245 10 - TITLE STATEMENT
Title Game design deep dive:
Remainder of title Platformers /
Statement of responsibility, etc. Joshua Bycer
260 ## - PUBLICATION, DISTRIBUTION, ETC.
Place of publication, distribution, etc. Boca Raton, FL :
Name of publisher, distributor, etc. CRC Press,
Date of publication, distribution, etc. c2020.
300 ## - PHYSICAL DESCRIPTION
Extent xi, 139 pages :
Other physical details colored illustrations ;
Dimensions 23 cm.
504 ## - BIBLIOGRAPHY, ETC. NOTE
Bibliography, etc. note Includes glossary and index.
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note 1. The legacy of jumping -- 2. The first jumps -- 3. Committed jumping -- 4. Variable jumping --5. The 2D mascot platformer era --6. Basic 2D design -- 7. Advanced 2D design -- 8. The adventure platformer -- 9. Puzzle platforming and design -- 10. First-person 11. Jumping design -- 12. The 3D platformer era -- 13. Three D design -- 14. The AAA shift away from platformers -- 15. The indie impact -- 15. Physics-driven platformer design -- 17. Super Mario maker and Kaizo culture -- 18. Expert 2D design.
520 3# - SUMMARY, ETC.
Summary, etc. Game Design Deep Dive: Jumping examines the history of jumping - one of the oldest mechanics in the industry, and how it has evolved and changed over the years. We will look at the transition from 2D to 3D, and multiple elements that make jumping more complicated than it looks from a design perspective.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Computer games
Form subdivision design.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Video games
Form subdivision authorship.
Holdings
Withdrawn status Lost status Damaged status Not for loan Collection code Home library Shelving location Date acquired Total Checkouts Full call number Barcode Date last seen Koha item type
        College Philippine Christian University Manila Reserve 05/31/2022   RES GV1469.15 B93 2020 52214 05/31/2022 Books
credits

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